Tuesday, April 06, 2010

Spirit Airlines Hates Its Customers

Spirit Airlines likes to charge low fares. Really low fares. Absurdly low fares. So low, that they don't cover the cost of hauling the passenger from the gate to the end of the runway. How low? Try $9. But that's apparently not low enough. Yesterday, they announced new, even lower fares. But where do you go from $9?



Of course, if you think you're really going to get to fly somewhere on an airplane for one measly penny, you'd be quite mistaken. For if there's one thing Sprit likes more than really low fares, this is it:

Fees.

Here are a few of them:
  • Want to check a bag? $19 if you pay online, $25 at the airport.
  • How about another bag? $25. After August 1st, it will be $45.
  • Get thirsty on board the plane? $2-3
  • Want to pick your seat before you check in? $7. For the middle seat.
  • Rather pre-reserve a window or aisle seat? $12. $20 for the emergency exit row.
  • Oh, and you actually want that $9 fare? You'll have to join their $9 Fare Club, which costs $39.95 per year.
But all of that isn't new. And much of it is being copied by other airlines, some not exactly known for having low fares in the first place. That one-penny fare also doesn't include fuel. You pay for the seat, but there's an extra fee to actually move it anywhere.

But, buried in that press release about the one-penny fare (which I'm sure Spirit was hoping would get most of the attention), was yet another new fee.
  • Want to carry-on your own luggage? Free. If it fits under the seat in front of you.
  • $20. If you're a member of the $9 Fare Club and you pay in advance.
  • Otherwise, it's $30.
  • Or $45 if you wait to pay at the gate.
That's right. For the privilege of hauling your bag through the security checkpoint by yourself (ensuring that all liquids are in 100mL containers or less in a 1-quart zip top plastic bag outside your luggage), dragging it all through the airport terminals and down the jet bridge, and hoisting it in to the overhead bin all by yourself (ok, so you might get another passenger or a flight attendant to help you with that last bit), you have to pay Spirit Airlines a fee.

I want people to pay me to do things themselves. Imagine having to tip the bellman at a hotel for not bringing your luggage to your room, or tipping the valet to park your car yourself. That's what this is.

At the same time, they're lowering the fee for the first checked bag. $15 on domestic flights and $20 on international flights; $10 more if you're not a $9 Fare Club member. So it's actually cheaper to check a bag then not. The airline is charging you more if you do something yourself than if they do it for you.

Does that make any sense? It's like if, at the gas station, the prices at the full service pumps cost less than at the self service pumps.

Actually, yes it does make sense. Spirit's COO lays it out in the press release:
“In addition to lowering fares even further, this will reduce the number of carry-on bags, which will improve inflight safety and efficiency by speeding up the boarding and deplaning process, all of which ultimately improve the overall customer experience,” says Spirit’s Chief Operating Officer Ken McKenzie. “Bring less; pay less. It’s simple.”
So, they want to reduce the number of carry-on bags. So if you charge people to do it, they won't. Simple enough.

Or is it? We have to ask the question: Why are people bringing on so many carry-on bags?

I've already answered that question. Scroll back up. I'll wait.

Ok, I'll tell you again:
  • Want to check a bag? $19 if you pay online, $25 at the airport.
  • How about another bag? $25. After August 1st, it will be $45.
As I predicted when American Airlines started charging for that first checked bag almost two years ago, when asked to pay a fee to check their bags, many customers will choose instead to carry them on. How do we know this is happening? Ask the flight attendants, who will tell you that passengers have been carrying on more since the airlines started charging to check bags.

So, doesn't that mean that the problem of too-many carry-ons is really the airlines' fault in the first place?

Yes.

And does it also mean that they could solve the problem by simply not charging that fee?

Yes.

But instead of reversing the move that caused the problem in the first place, Sprit has decided to solve the problem by charging yet another fee. It may work too, but not in the way Spirit is hoping.

Fewer passengers on board mean fewer carry ons, regardless of whether or not they check the bags.

So why would the company choose the customer-unfriendly option in the first place, that has the possibility of hurting its business even more?

I can draw only one conclusion:

Spirit Airlines hates its customers.

Monday, March 01, 2010

Captain EO, a Quick Review

I was at Disneyland on Sunday and saw the return of Captain EO. This was the first day with full weekend crowds since it opened (as Saturday was rainy, the park was likely not as busy as it would normally be on a Saturday). I was there around 10:30 in the morning and the wait was about the same as I'd read about during the week on MiceChat's forums: I had to wait a few minutes in the queue, pretty much right under the new sign. We were then let in to the main queue area, and I was able to find a spot to stand at the bottom of the steps near the theater door.

There was a several minute wait for the pre-show video to start. Some of it seemed familiar. It was nice, and the Kodak ad wasn't nearly as drawn out as it was for Honey, I Shrunk the Audience!

When we were let into the theater, several announcements were made reminding people to move all the way to the end of the row as the auditorium was going to be full. I was seated a few rows back, near the exit side of the row.

The show itself was great. I did see some ghosting in the 3D picture, but it might have just been me as I was noticing the picture didn't seem quite right for MuppetVision 3D and It's Tough to be a Bug that afternoon as well. I was too young to remember the starfield effect, but having had it pointed out in advance, I did miss the lasers when EO's ship is under attack in space, since there's no visual effect to go with the sound. It seems like of the three missing original effects (the third being smoke), the lasers would have been the easiest to reinstall in the theater. This might be heretical to say, but if they're not going to reinstall the lasers, I wonder if the visual effect should be added to the film itself.

The motion floor was interesting. I don't know if it can move at an angle or just uniform up and down; if so it would have been nice to angle the floor to synchronize with the movements of the ship before it lands, to give the audience the feeling of turning as well. The movement of the floor during the musical numbers sometimes worked and seem to fit but sometimes felt unnecessary, like it was added just because they could.

Got a cheer from the audience when EO first comes on screen -- before we even saw his face.

At the end of the show, the cast member referred to our 3D glasses as "safety goggles", which is what they were referred to as for HISTA. The signs at the receptacle bins also referred to them that way. The glasses are HISTA yellow; the original EO glasses were purple. MuppetVision glasses are purple, it seems like it would be simple enough to swap the EO and MuppetVision glasses for the extra bit of authenticity at EO, but the color of the glasses is a pretty minor thing.

Here's hoping that, at least in Anaheim, Wayne Szalinski has shrunk his last audience.